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May 7, 2012

I was excited when Apple announced support for folders in iOS 4. Folders were the solution to the iPhone’s home screen limit and Apple implemented folder creation in a pretty slick way – dragging one app icon atop another, even suggesting a name in the process .But while I appreciate that Apple has tried to simplified the organization system in iOS when compared to the hierarchies in Mac OS and Windows, folders have become more frustrating than helpful to me.

First, the limit on the number of items (which varies depending on whether you are using an iPhone/iPod or iPad, forces arbitrary organization schemes. I’ve found this to be particularly true for games, the abundance of which on iOS has left me scratching my head as to how to group them. Is Traffic Rush a skill game? A strategy game? A  driving game? I’ve mostly given up and just created sequentially named Games folders that lead me to forget what is where.

But this creates another problem because you can’t search for folder names. If you’ve forgotten which folder you’ve used for an app, about your only alternative aside from opening every potential folder to spot check is to search for the app every time you want to launch it.

Finally, even after you’ve gone through the painstaking process of creating folders – a task not particularly enhanced by the iTunes desktop interface – restoring your folder organization can be a dicey proposition.

Old Mac hands will remember that the Mac’s first filing system, the Macintosh Filing System (MFS), also had folders that were merely cosmetic and not hierarchical. Apple could better balance the needs of those wanting a more robust organization scheme and novices by creating a one level-deep hierarchy as it sort of has in iPhoto. It would also be great to see Apple create a more powerful desktop tool to organize apps, screens and folders, But  I’d happily pass on either of those options if Apple would simply offer the option to keep apps and folders alphabetized as they do on the Mac and as they are in the Windows Phone app list and Android’s stock  launcher. This creates a default way to find things as the number of apps grows.

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February 20, 2011

The iPhone distinguished itself with a single home button for returning from an app to the launch screen. While its functionality may have been strained a bit as the platform has progressed. e.g., having to tap twice to bring up the app switcher, its single UI depression concession made a statement about minimalist simplicity that few platforms (webOS may be one example) have answered.

In contrast, Android launched with four major UI buttons (Home, Menu, Back and Search) and Windows Phone launched with three (Windows/Start, Back, and Search). Exactly how many – if any – buttons is optimal can be debated by user interface experts or considered personal preference. As is the case with much of what I consider Android variation, the media has jumped upon the tendency for different vendors to implement the Android button order in a different way, even in different handsets from the same manufacturer.

I don’t see that as such a major issue, but the Search button, in particular, always struck me as gratuitous. Yes, we know Google is a search company, but that doesn’t mean I need a search button omnipresent on my device. And I was somewhat disappointed that Microsoft followed suit (since, of course, Bing is really important, too).

Now Google, if not having so much seen the error of its ways, will give licensees the option to forego any and all buttons in Honeycomb tablets and presumably Ice Cream handsets. Perhaps this was due to the influence of Matias Duarte, a notion that buttons are trickier to place on a tablet versus a generally vertically oriented handset, or simple feedback from partners.

The drawback is that now, in addition to potentially having different button layouts, Android devices may now have different combinations of buttons and gestures for the same task. Regardless, these devices now have the potential to look cleaner and more streamlined because of the change. Perhaps that’s one of the liberties that Nokia will feel free to take as it balances its unique customization privileges against compromising the consistency in the Windows Phone ecosystem.

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