May 26, 2012
I believe Nokia when it says that the company has no Plan B, or that Plan B is to make Plan A a success – at least for now. Perhaps it would prefer not to consider such an alternative until it saw that Windows Phone was failing to make inroads after an extended period of time. Of course, the big question is, how long would that period be?
The line from Nokia is that the ecosystem of Windows Phone must succeed for Nokia to succeed. But I’m not sure it’s so black and white. Apple, and for years before it, RIM, succeeded with no other licensees of its operating system. There was that brief window where PalmOne was the only successful licensee of Palm OS, owned by PalmSource. And, really, which major handset provider besides Nokia was wildly successful with Symbian?
Indeed, while few doubt that Nokia will be the most successful Windows Phone licensee, a successful ecosystem does not necessarily make for a successful licensee. Some would argue that, if Windows Phone proves a failure beyond Nokia, than Microsoft should just purchase Nokia. But Stephen Elop, in recounting the story of how Nokia came to license Windows Phone, says that that was never on the table. Indeed, Nokia would be about as comfortable inside Microsoft as Motorola Mobility still looks inside Google. Not needing the IP, or being able to leverage it without purchase, Microsoft would be loath to buy Nokia no matter how high its share of Windows Phone became.
Tags: ecosystems, Google, Googorola, licensing, Microkia, Mokia, motorola, Plan B, Tizen, webOS, Windows Phone
February 20, 2011
The iPhone distinguished itself with a single home button for returning from an app to the launch screen. While its functionality may have been strained a bit as the platform has progressed. e.g., having to tap twice to bring up the app switcher, its single UI depression concession made a statement about minimalist simplicity that few platforms (webOS may be one example) have answered.
In contrast, Android launched with four major UI buttons (Home, Menu, Back and Search) and Windows Phone launched with three (Windows/Start, Back, and Search). Exactly how many – if any – buttons is optimal can be debated by user interface experts or considered personal preference. As is the case with much of what I consider Android variation, the media has jumped upon the tendency for different vendors to implement the Android button order in a different way, even in different handsets from the same manufacturer.
I don’t see that as such a major issue, but the Search button, in particular, always struck me as gratuitous. Yes, we know Google is a search company, but that doesn’t mean I need a search button omnipresent on my device. And I was somewhat disappointed that Microsoft followed suit (since, of course, Bing is really important, too).
Now Google, if not having so much seen the error of its ways, will give licensees the option to forego any and all buttons in Honeycomb tablets and presumably Ice Cream handsets. Perhaps this was due to the influence of Matias Duarte, a notion that buttons are trickier to place on a tablet versus a generally vertically oriented handset, or simple feedback from partners.
The drawback is that now, in addition to potentially having different button layouts, Android devices may now have different combinations of buttons and gestures for the same task. Regardless, these devices now have the potential to look cleaner and more streamlined because of the change. Perhaps that’s one of the liberties that Nokia will feel free to take as it balances its unique customization privileges against compromising the consistency in the Windows Phone ecosystem.
Tags: Android, buttons, differntiation, Google, IIce Cream, iPhone, Matias Duarte, Search, Start button, tablets, user interface, webOS, Windows Phone